
Update v3.0 | Season 3
Apr 7
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FACTION CHANGES
Max faction capacity has been set to 15
A new faction role has been added (Elder)
Leaders can now manage faction permissions for each rank through /f manage
Fixed being able to do /wild in someones claim
Increased obsidian health by 1.7x
PVP/DAMAGE CHANGES
Reduced Pearl Motion Modifiers
Fixed health not being accurate after usage of enchants
Added a cooldown to prevent enchants from double activating
Sharpness Damage now increases greatly depending on your armor points
Enchanted Gapples now give a custom regeneration value (5.35)
Enchanted Gapples now heal a bit of hp on usage
Overall Perfected damage and tested it a lot
Fixed nametags/scoretags not setting accurately after damage
You can no longer gain kills in wild (through K/D)
Reviews regarding damage changes
ENCHANT CHANGES
Fixed enchants activating when the attack was cancelled (or shielded)
Reflection now doesn't cancel the attack, just reflects damage
Made Immunity have a chance to remove ALL bad effects when getting hit
Buffed Hardened base damage reduction to 10% reduction
Nerfed Lifesteal, Lightning, Ingress, Smash, Haze, and Rage activation chance
Fixed Spectral showing armor, fire, and particles
Nerfed endurance activation chance
Cursed now heals 1 heart
Immunity now heals 2 hearts
Buffed Endurance activation chance
Nerfed Blood Bath to do 2 hearts of damage
Infernal now does 2 hearts of damage (and fixed a issue with infernal activating with arcane set)
NEW ENCHANTS
Butcher (Axe) - Chance depending on level to make the player bleed and give slowness
Barbarian (Axe) - 100% chance to give strength depending on level every hit
Unstable (Weapon) - Chance to deal damage depending on level (capped at 1.5 hearts) to everyone in a 5x5x5 (excludes faction allies)
CUSTOM POTIONS
Cleansing Potions
You can throw this potion at players that are not allied to make it so their enchants don't activate for 1 minute
Mending Potion
You can throw this at yourself or allies to make your armor durability and health go to max
REFINEMENTS
Refinements have tiers (1 and 2) and give perks
Can be obtained through treasure chests, lootboxes, royal crates, and more!
Damage Refinement (Gives damage boost depending on tier)
CE Refinement (Gives enchant activation chance boost depending on tier)
XP Refinement (Gives bonus XP when mining depending on tier)
Relic Refinement (Gives bonus chance to find relics depending on tier)
EVENTS
Events have a chance to start every 9 minutes!
Lucky Event (9 Minutes) Receive random keys while mining!
Stronghold Event (6 minutes) Receive 2x more strength at outpost
Quality Of Life
CE Books now cost 2500 Arcana
Blazes now give 7 Arcana
You now only get 1 XP from blocks
Now get 5 XP from finding relics
Max Level has been increased to 70
Increased Boss (Arcana, Coins, and Mobcoins) rewards by 1.2x
Reduced change to get mobcoins from spawners by half
Significantly buffed treasure chest lootpool
Added regeneration to some effects
VIEW/BRAGGING
You can (item/brag) items by doing [item] or [brag] in chat
You can view itemed items by doing /view
Itemed items clear off the list after 10 minutes
AUCTIONS
Auctions now show vanilla enchants
LOGIN REWARDS
Players that are level 3+ can now use /daily every day
You can claim random daily rewards
MINING
Relics
The amount of Arcana you get from relics has been buffed
You can now get elite keys from common relics
OPTIMIZATIONS
Performance Mode
Performance Mode automatically activates at a set player count, optimizing server load by delaying nametag updates, reducing view distance, and streamlining other processes to ensure smooth gameplay.
Anti-Dupe
Added a anti-dupe system managed by a online monitoring tool that can retrieve items and serialize items at any time
Lootboxes
Refactored and optimized all lootbox code for improved functionality and simplicity. Also redesigned all lootbox animations for a smoother experience.
NEW EXCLUSIVE RANK (LTR)
Astras rank is now purchasable from the shop
It has Sharpness 8 and Protection 9
The artifact heals yourself 2 hearts while inflicting mining fatigue for 5 seconds
Enchants:
Comet (Axe) - 3% chance to deal 2 hearts of damage and give the enemy blindness 2 for 2 seconds
Nebula (Armor) - 3% chance to give slowness 2 for 2 seconds, mining fatigue 2 for 3 seconds, and heal everyone in your faction 2 hearts that is in a 5x5x5 radius
Shooting Star (Sword) - 4% chance to deal 2 hearts of damage and give them weakness 1 for 2 seconds
NEW GKIT
The Achlys Shard (pronounced Ack-lis) is purchasable from the shop
It has sharpness 9 and protection 10
The artifact gives slowness 2 for 2 seconds
The effect also has resistance 3
Enchants:
Dethrone (Sword) - 2% chance to replace the players helmet with a pumpkin (they cant take off) for 3 seconds and replace their helmet back
Twilight (Armor) - 2% chance to heal 2 hearts and spawn a NPC that fights along side with you